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Yanjun Ding
Game Designer / Technical Artist
Hiii! I'm Yanjun - you can call me Jimmy.
I am a passionate gamer and a creative technologist. Feel free to check out my latest work reel below!
2025 Work Reel - Tech Art
Tech Art Breakdown
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Lunareth - A Stylized Island made in Unreal ​
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Houdini Modeling - Procedural Modeling
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Vine Generator - Unity Tool for procedural generation
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Material & Shading - Materials created in Unreal for various functions
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VFX - VFX projects for Unity Games​
2025 Work Reel - Game Design
Game Deisgn Breakdown
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MetalMorphosis - 3D Roguelike, Action, Punk​
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In Your Trail - 2D Platform, Puzzle, Indie
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CPU Chef - 2D Simulation, Cooking, Casual
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Marshmellow Roast - Arcade, Cooking, Casual
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